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  • Assuming you are familiar with basketball, the 2K MT, and gambling, you'll know about 2K's most up-to-date launch NBA 2K21 and probably already have a copy. Together with all the licensing, the contract with the NBA, a growing eSports scene, along with an amazing variety of endorsement deals, there'...
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Fast forward four weeks

  • Ray Traced Shadows in World of Warcraft Shadowlands have been allowed on the game's Beta/PTR, and wow classic gold the very first comparison shots have surfaced online.

    Back in April of the year, Blizzard additional Ray Traced Shadow options to the match's Alpha. Unfortunately, real Ray Traced Shadows were not enabled just yet and those in the Alpha were only able to view the new choices. According to the option's description, it"improves shadow quality together with ray tracing, which produces shadows with more natural softness, substantially improved precision, and from additional light sources."

    Players in the alpha Could select one of the following Ray Traced Shadows options:

    Fast forward four weeks and we could now finally see the way the new shadows look in the upcoming Shadowlands expansion. Earlier this week we already reported that the new NVIDIA Game Ready Driver added support for its looming new feature in Shadowlands, and several Beta/PTR players have now shared several screenshots comparing Shadowlands together and with no Ray Traced Shadows enabled.

    According to Blizzard, the new alternative within Shadowlands uses DirectX Ray Tracing 1.1 (DXR 1.1) and a DXR 1.1-capable driver is required to buy classic wow gold use Ray Traced Shadows.We've contained the common comparison screenshots down below. As can be observed in these shots, and as might have been expected, the effects of Ray Traced Shadows aren't that clear but do seem to be stronger in darker regions with low light.